Coinductive keyboard

Kragen Javier Sitaker, 2016-07-30 (4 minutes)

The traditional way to scan a keyboard is with row and column lines which are connected through mechanical keyswitches. This runs into some trouble with bouncing and contact oxidation, as well as number of moving parts; a solution is to use variable capacitors instead, where pressing a key brings two pieces of foil close together, but not into contact, maybe squishing some plastic foam in between them or something. This prevents contact oxidation, since there is no contact to make sparks, and bouncing, since a small deviation in distance will produce only a small deviation in capacitance.

It still requires about 2√N wires for N keys, though. As an alternative, consider using selective inductive coupling instead of selective capacitive coupling: pushing a key pushes a ferromagnetic core through some coils of wire, greatly increasing the inductive coupling between those wires.

You could imagine, for example, using five “exciter” wires, each of which runs through 25 air-core coils, arranged in a 5×5 matrix. Each of these coils is physically near a coil on a "row" wire, which runs through the 5 coils on a row for this exciter wire and also the corresponding 5 coils on the corresponding row for each of the other 4 exciter wires, and a “column” coil, which has a corresponding column-wise arrangement. Normally, you have limited inductive coupling between the wires, but pressing a button inserts a ferrite core through all three coils, strongly coupling any AC signal on an exciter wire to a corresponding row and column wire. The signal is only weakly coupled to the other row and column wires. (A factor of 20 difference between coupling with and without the core should be easily achievable.)

In this cubic arrangement, 15 wires are adequate to scan a 125-key keyboard, while the traditional matrix arrangement would have needed 23.

But it’s possible to go further with more coils: instead of coupling just three coils, let the inserted core couple, for example, five coils. An exciter current on one of three exciter wires can produce a current on four other wires, each chosen from a set of three; in this case, we have 15 wires scanning 243 keys.

It’s also possible to go further with coil polarity: each coil can be wound in either of two different directions, resulting in an induced voltage with a phase difference from the exciter voltage. You could maybe also use different numbers of turns on different keys, but that seems like it is going to start to be flaky when the core is incompletely inserted. (That's the same reason to prefer using, say, five wires to scan five columns, rather than four.)

There’s no reason, then, to leave some of the sense wires inactive on each keystroke. You could run each sense wire through each key with a coil in one or the other direction; for example, you could have three exciter wires which each excite 32 keys, plus five sense wires which run through all 96 keys, with a coil in one or the other direction, producing a unique 5-bit binary code for each of the 32 keys for a given exciter wire. This gives you 96 keys with only 8 wires. Since the codes are balanced, the stray inductive couplings through keys that are not being pressed should mostly cancel out.

That logic brings us inexorably to preferring only a single exciter wire, which brings us finally to 128 keys using a single exciter wire and 7 sense wires: 8 wires for 128 keys, a great improvement over 23.

If the sliding core slides through a hole in a high-permeability member that curves around to behind the coils, then it can close a magnetic circuit, reducing the total circuit reluctance by orders of magnitude, thus increasing the inductive coupling dramatically.

This keyboard design has the great advantage for klutzes like me that it contains no uninsulated electrical conductors and no tight clearances, so it should work perfectly well even if it’s, for example, immersed in salt water or filled with Coca-Cola.

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