The TWI and I²C buses and better alternatives like CAN and RS-485

Kragen Javier Sitaker, 2018-06-28 (updated 2018-07-05) (24 minutes)

Most AVRs support “TWI”, their slightly bastardized version of Philips I²C. In theory, this should allow you to hook up any number of AVRs (and maybe other devices) on a shared two-wire bus (SDA and SCL), or up to 113 of them, anyway, and communicate at 400 kbps. It even supports address-recognition wakeup, even from deep sleep modes that don’t run a clock to the TWI interface — it uses the bus clock itself for wakeup!

In particular, the ATMega328P used in Arduinos supports it.

Actually, it turns out that only slave devices need addresses; because masters can initiate both reads and writes, they do not need addresses. So you could connect an infinite number of masters to the bus. Fat lot of good that’ll do you, though, if they can’t talk to each other!

What I was thinking with this is that if you want a bunch of GPIO pins, more than the Arduino has, or want to control more power than the Arduino can, it might make the most sense to add some more chips on a TWI bus in order to add those GPIO pins. This could potentially also give you modularity — you can plug boards together with just four wires, as long as you don’t have slave address conflicts, which will probably happen around 10 devices without some mechanism to assign addresses dynamically.

I don’t think the I²C bus deals with chips running at different voltages.

Fatal problems with I²C

As I dig more into this, it seems increasingly impractical as a way of building a modular system that is easy to extend, for the following reasons:

Addresses

You would think that with 7-bit addresses, you would get 128 devices, but the address 0000 000 and the 8 addresses 1111 xxx are reserved, so you actually only get 119 devices. And actually 0000 xxx are reserved for other purposes, though Atmel doesn’t document this, so you only get 113. 0000 000 is for broadcast. The bus arbitration algorithm provides strict priority among slave addresses; the broadcast address is the highest-priority possible address.

Bit rates

An address packet is 9 bits long, and following an address packet, you can transmit any number of 9-bit data packets, each bearing 8 bits of data. There are an additional two bit-times at the beginning to indicate the START condition and two more at the end to indicate the STOP condition. This ought to mean that you can transmit 20000 one-byte packets per second, or up to 44000 bytes per second in large transmissions.

The AVR implementation supposedly supports clock stretching, and indeed depends on it in order to give interrupt handlers time to respond.

The bit rate is set by the TWBR register to (CPU clock frequency)/(16 + 2 · TWBR · prescaler), which puts a maximum bit rate of 1/16 of the clock speed. For clock speeds over 6.4 MHz (including the maximum internal RC oscillator speed of 8 MHz) this should not be a consideration, but systems that use lower clock speeds to get better power consumption might be limited. (And apparently the CPU clock needs to be at least 250 kHz for TWI to work at all). In theory this only affects communications that include the slow chip.

The possible prescaler values are 1, 4, 16, and 64.

Electrical limitations

For reliable operation, the AVRs’ 20 mA drive needs to be able to discharge all of the input capacitances on the bus at well over 400 kHz — say, in a microsecond. Worse, the pullups need to be able to charge them, and the drive needs to be able to fight the pullup. This suggests that only a couple of thousands of pF of input capacitance on the bus can be tolerated.

However, some other devices have smaller drive capabilities.

Chip support

Bit-banging I²C or TWI seems very challenging, due to requirements of bidirectional open-collector pins with slew rate limiting and spike filtering. It seems like something you could do with an external chip, but that’s kinda what we’re trying to avoid here.

AVRs have interrupt support for TWI, but the interface involves one interrupt per byte transferred, and occasionally more. At 400 kbps and an 8 MHz CPU clock, you have at least 180 cycles between successful complete byte transfers.

The slave address register TWAR can be set to whatever address you want.

The ATmega328P, like its smaller variants the ATmega48A, ATmega48PA, ATmega88A, ATmega88PA, ATmega168A, ATmega168PA, and ATmega328, supports a single TWI bus on pins 27 and 28, or balls 4B and 4A in its UFBGA incarnation. The ATmega48/88/48PB/88PB/168PB supports a single TWI bus on pins 27 and 28. The ATmega16U4 used on the Arduino for its USB interface, and its larger version the ATmega32U4 (also the core of the Adafruit Feather), support a single TWI bus on pins 18 and 19. The ATmega8A supports a single TWI bus on pins 27 and 28. The ATtiny20 has a TWI bus for slave mode only on pins 6 and 3 (out of 14), pins 12 and 15 of its 20-pin VQFN, balls 2B and 2B of its UFBGA, or balls 3C and 5C of its 12-ball WLCSP. The ATtiny40 has a TWI bus for slave mode on pins 16 and 13 (out of 20), or 11 and 14 in VQFN.

The ATmega328P comes in a 4 mm square VQFN and a 4 mm square, 0.6 mm thick UFBGA, but no smaller packages. This is smallish but even the UFBGA is 8 times the size of the ATtiny20 12-ball WLCSP mentioned above.

The obsolete ATtiny2313’s USI claims to support TWI, but without slew rate limiting and spike filtering, and it sounds like you pretty much have to implement the protocol in software. It is not clear to me that this will work, and definitely it is not interrupt-driven.

The ATtiny25/45/85 and ATtiny13/ATtiny13V do not support TWI, just SPI. (I think the 25/45/85 may have a 2313-like USI.) The ATTiny4/5/9/10 don’t support either TWI or SPI.

More detail on the ATtiny20

The ATtiny20, despite being slave-only, is especially appealing for adding I/O lines to a distributed system linked by a TWI bus because its WLCSP incarnation is 1.56 × 1.40 mm and 0.54 mm thick, and its UFBGA (like the VQFN for the ATtiny40) is 3 mm square. Even its TSSOP and VQFN are only 5 mm square.

The ATtiny20 additionally supports 10-bit extended addresses and address masking, although that isn’t useful without a similarly capable master to communicate with.

This tiny size still has a substantial current drive capability, though; at a drop of 0.8 volts, it can sink or source the usual 20 mA per pin at 5 V or 10 mA at 3 V, except on its reset pin. Running at lower voltages lowers the possible current substantially.

Digi-Key sells ATtiny20s in most packages from 56¢ in quantity 1, but the WLCSP costs 92¢.

Non-AVR chip support

Many other things nominally support I²C, although apparently compatibility problems are not unusual. Many EEPROMs support I²C — this is the main use of I²C actually — and the popular Cypress CY7C68013A/CY7C68014A/CY7C68015A/CY7C68016A EZ-USB FX2LP 8051 supports 100 or 400 kHz I²C, for example, but only as a master; it can use this for booting from an EEPROM at startup. The popular ultra-low-power TI MSP430G2x53/MSP430G2x13 microcontroller supports I²C; not sure how much of the rest of their family does.

As an example of EEPROMs that support I²C, consider the AT24C32/64, with 4096 and 8192 bytes, respectively, 5 mm × 4 mm in SOIC or 3 mm × 4.5 mm in TSSOP. These use 3 of their 8 pins to set the I²C address of the EEPROM to 1010xxx (so you can gang up to 8 of them on a bus) and support the 400 kHz rate at 5 V. They support writes of up to 32 bytes at a time, or longer if what you want is a 32-byte ring buffer.

These EEPROMs have their own internal charge pump for erasing, so they need only a single supply. They can drive 5 mA and have 8 pF of input impedance, which works out to 50 kΩ at 400 kHz, so in theory support fanout of about 50. This is much less than the total of 119 from the address limits.

The other microcontrollers I’m most interested in are the STM32 family, the LPCxxxx family, and the ESP8266/ESP32 family, just because they seem to be the most popular at the moment (other than PICs, which I would prefer to avoid entirely).

The STM32F0 does support I²C, including 10-bit addresses (and some even have two I²C interfaces), and it’s even functional in “low-power stop modes”, which I guess means it can turn the chip on. I think it’s only 3.3 volts, though, which seems like it could pose interoperability problems. The cheapest STM32 at Digi-Key is the STM32F030F4P6, which goes for US$1.30, down to 59¢ in quantity. The cheapest STM32 with CAN is the STM32F042F4P6, which is US$2.18 down to US$1.07.

The LPC1769 naturally supports I²C, and actually supports more than one bus per chip, I think.

The ESP32 supports I²C.

The TI DRV8830 is a 6.8V 1A H-bridge chip controlled over I²C.

Other peripherals? ADCs probably don’t make sense (the AVRs have ADCs built in, and higher-speed ADCs are too fast for the I²C bus; they would need to just be high-precision, low-speed ADCs) but things like LCDs, DACs, and high-power switches (“drivers”) might make sense. Also radios, of course. H-bridges or ESCs would be super nice. RAMs might be useful too, even if a bit slow. How about other radios, including LoRa and BLE?

The ONSemi NCP5623 is a linear I²C RGB LED driver that can drive three LEDs at up to 90mA on 2.7 to 5.5 V using current mirrors, but with only 32 PWM levels. I can’t figure out how its address is determined or what its PWM frequency is.

The ONSemi LV8498CT is a voice-coil motor driver IC with I²C control; it’s basically a current-mode 10-bit DAC running up to 150 mA at 5 VDC. Its slave address is 0110011, so you can only use one of them on a bus. I can’t figure out how fast or slow it is.

The ONSemi LV5236V is a 24-channel 5V I²C LED driver with 5-bit PWM and/or up to 50–100mA per LED, or maybe 30 mA per LED controlled by a DAC, I can’t tell. It’s 5.6 mm × 15.45 mm. It has five address pins, so you can set its address to any 10xxxxx. Digi-Key will charge you US$3 for one, which works out to 12.5¢ per LED.

Maxim has an LM75 I²C temperature sensor with three address pins to configure its address to any 1001xxx address.

Alternatives to I²C

SMBus

SMBus is a slight tweak on I²C which adds a few requirements to prevent hung or powered-off components from screwing up the bus, but it doesn’t solve the fundamental problems.

CAN

The CAN bus sort of seems to be designed as an answer to some of these problems, but for some reason CAN bus drivers are expensive, and anyway they don’t solve the problem of address assignment.

JTAG

JTAG has the desirable attributes of being daisy-chained and thus partly avoiding the problems of address assignment and fanout. It uses four or five wires, not counting power supplies: TCK, TMS, TDI, TDO, and optionally TRST*; you chain TDO of one chip to the TDI of the next, but you run TCK and TMS to all the chips, thus still potentially having fanout limits.

TMS is “test mode select”, which clocks in a sequence of bits to drive the JTAG controller state machine. In particular, the sequence 11111 will always drive the state machine to its reset state, where it will remain as long as it gets more 1 bits; from there, the introduction of strategically placed zeroes into the TMS data stream can navigate it to other states, five of which are stable on 0 (i.e. have 0-edges to themselves). TMS bits are clocked in on the rising edge of TCK, and then the resulting states can cause TDI bits to be clocked into things on the falling edge of TCK.

The reset via TMS is somewhat fault-tolerant in the sense that a single spurious 0 is not sufficient to transition the state engine to take any action; three more 1s in succession will successfully drive the state machine back to the reset state.

At times, depending on the state of the JTAG state machine and the “current instruction”, TDI is clocked directly to TDO, converting a whole chip into just a single clock delay. At other times, a shift register is interposed between TDI and TDO, but which one depends on both the JTAG state machine and the current instruction — it can be the current-instruction register or a data register determined by the current instruction. Two of the aforementioned five stable states, Shift-DR and Shift-IR, are the ones that interpose shift registers.

The instruction register is required to be at least 2 bits because there are 4 required instructions: BYPASS (all 1s), EXTEST (once, all 0s, but then they decided that was a bad idea), PRELOAD, and SAMPLE, which may be the same as PRELOAD.

The TDO line is supposed to be “set to its inactive drive state except when the scanning of data is in progress”, which turns out to be when the chip is in Shift-DR or Shift-IR state. This allows you to share TDI and TCK between chains and wire their TDO lines together, using a separate TMS for each line to select which one will be active.

Two other optional states in the rather complicated (16 states!) state machine permit either overwriting the shift register from data held elsewhere (i.e. moving data from an internal register into the shift chain) and overwriting data held elsewhere from the shift register.

Although the state machine is complicated, the standard actually includes a circuit diagram showing that you can implement it with 32 NAND gates and 8 D flip-flops, under 200 transistors.

I like this idea of using a sequence of bits to maneuver a state machine around, and I like the idea of bucket-brigading a bunch of bits through a daisy chain, but I don’t like the fanout of TMS and TCK, even though they’re always driven by the bus master, and so in the worst case just need a couple of big Darlingtons. I really like the idea of altering the bucket-brigade topology at runtime by bypassing some devices in order to prevent latency from the bucket brigade. I don’t particularly like the separation of TMS and TDI, which seems unnecessary — JTAG ends up needing 6 wires if you include power, while CAN and I²C make do with only 4.

A hypothetical super-JTAG

What if you could redesign JTAG?

Bit-stuffing nonsense

To unify TMS and TDI, a very simple kind of bit-stuffing could use a sequence of 5 1 bits as a magic resynchronization/reset sequence, and when transferring data, send nybbles of 4 arbitrary bits preceded by a non-optional 0, thus preventing the magic sequence from occurring regardless of the data being transmitted, at only a 25% overhead.

Following the magic reset sequence, or indeed following a single 1 following a nybble of data, we could maybe have a variety of different states.

To provide addressing of individual slave devices, one possibility is to have a state that decrements a fixed-width little-endian hop-count address field, for example of 8 bits; if the borrow is set at the end, it means it rolled over from 0 to 0xFF, which means you’re the intended destination! This entitles you to overwrite whatever payload data may follow, so that when it eventually gets shifted around to the master again, it contains your reply.

If we want to get rid of the clock line too, we might want a different kind of bit-stuffing that ensures frequent transitions.

A better, connection-oriented approach for unicast

Consider a simpler approach in which the bus master repeats these three steps repeatedly: 1. establish a connection to a slave node; 2. communicate with it; 3. terminate the connection. In a daisy-chain topology, step 1 could be as simple as sending a time-to-live count byte, or even an unary-encode count, which gets decremented on its path through the chain; intermediate nodes would change to a “passthrough” state and forward the data, bit by bit or byte by byte. Steps 2 and 3 could then be distinguished using, for example, HDLC bit-stuffing, constant-overhead byte stuffing, or SLIP framing.

Hmm, I guess that isn’t very different from the previous approach, actually, except that in this approach, I was thinking not to forward packets that didn’t need to be sent on further. Instead, the slave addressed would simply send reply data back to the master. It would be more like a traditional serial connection than a packet-switched network, or SPI, or the ISA bus.

You could also have a special broadcast address for addressing all slave nodes at once, or within network latency anyway; and barrier synchronization of the master waiting on all slaves could be achieved by yet another kind of packet which a slave only passes to its successor if it is in “waiting” state.

At 1Mbps, which should be easy to reach, and one byte of buffer per node, the latency of a 256-node daisy chain would be 2048 bits: 2 milliseconds. This might be too much latency to replace Fabnet. 10Mbps should be electrically easy to reach but might be a larger computational load.

If the data is differentially encoded on a single twisted pair — as in RS-422 or RS-485 — a dc bias on this pair can be used to provide power from one board to another. This is more suitable for board-level connections than chip-level connections. As I’ve argued previously in Exploration of using RF current sources instead of ELF voltage sources for mains power, a constant-current supply meshes nicely with daisy-chaining boards together, and allows the use of thinner wires. Consider using 24AWG copper phone-line wire, as I suggested there, 510μm in diameter, 1.8 g/m, 84mΩ/m, with a constant-current supply running up to 48V at the 3.5 A maximum for that kind of wire. This gives you a maximum of 168 W for the overall system, although of course anything that needs more power than that could use a separate power supply.

This allows you to do both power and data on just two wires from each board to the next, but the final board needs a final pair of wires to be brought back around to the master to complete the circuit. So each board needs four terminals in the end. You could reduce the number of cables by 1, and potentially isolate and partly tolerate connection errors, by using a four-wire cable from each node to the next, two of which are merely the return path and are wired straight through from the downstream socket to the upstream socket.

Differential bus connections like the CAN bus require only two connections per board, but can’t also supply power at the same time. So CAN bus boards end up requiring at least four terminals, too.

RS-485

RS-485 is the basis for the Fabnet bus used in Peek’s dissertation. It’s a multidrop version of RS-422, which is a differential version of RS-232. Because they use terminating resistors and balanced transmission lines, RS-422 and RS-485 can reach data rates of tens of megabaud over short distances. RS-485 can be used either in a two-wire “party line” mode or a four-wire “master-slave” mode, but I think neither version has an arbitration algorithm for when multiple devices attempt to transmit at the same time.

USB

Topics